Your spatial development hub

Inspect, debug, and tweak code, directly from your headset.

Building for the spatial web has never been easier.

Console

threejs v161

THREE.TextureLoader: Failed to load texture at path/to/texture.png: 404 (Not Found)

{ isHover: true }

THREE.ShaderMaterial: Use of 'defines' is deprecated, use 'onBeforeCompile' instead.

[ XRInputSource, XRInputSource ]

isVR: true

Inspect
Position
x0.2
y0
z0.5
Rotation
x0
y0
z0
Entity mr-model
src/assets/logo.glb
classbrand-logo
TODO: alt text
Performance

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Get the VSCode extension

Just pair your headset, and start developing!

Get the extension
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Magic discovery

No need to juggle IP and certificates. Secure, local peer-to-peer connection between VSCode and your headset.

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Develop faster

Inspect Three.js objects, monitor performances, and view console logs seamlessly.

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Last-mile editing

Tweak code directly within your headset while debugging for a painless experience.

Coming soon

Follow our progress

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Follow and discuss our daily progress on Discord

Join us on Discord

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We regularely post demos, experiments, and more.

Watch on YouTube

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Listen to our dev log and our thoughts on the space

Listen to the podcast

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TODO

Streamline your flow

Testing your project in headset has never been simpler. Install the VSCode extension, visit volu.dev Quest app, and start testing more efficiently.

Build together

Collaborate directly with your team, in headset. Write code, drag and drop objects, manage assets. All you need is a headset and a bluetooth keyboard.

Coming soon

TODO
TODO

Publish in a pinch

When you're ready to ship, or just need some feedback, you can share a link or publish to your own domain. Our storage is also optimized for 3D assets.

Coming soon